In this tutorial, Controlling & Simulating 3D Fluids: Maya Fluids and Bifrost, we will introduce you to Maya’s two main fluid simulation techniques.  Maya’s Fluid Effects beautifully simulates gaseous effects. We will demonstrate this tool by creating a venom ejection simulation. You’ll also learn about Maya’s new Bifrost liquid simulator and how it is useful for creating 3D liquid splash and pour simulations.

We encourage you to also explore the related tutorial, Controlling & Simulating 3D Fluids: Maya nParticles, to fully understand the strengths of these different approaches to fluid simulation.  We developed these two tutorials to help you determine which method is most appropriate for your production needs.  

Learning Objectives:

  • Learn how to use Maya’s Fluid Effects to create a gaseous simulation.
  • Learn how to use Bifrost, Maya’s new 3D liquid simulation engine.
  • Compare the two techniques to help determine which simulation method is most appropriate.  

TABLE of CONTENTS

02 Create a 3D Fluid and Emitter
03:47
03 Edit Fluid Emitter Properties
01:49
04 Emit Fluid Density From an Animated Surface
05:02
05 Deforming Surface Emitter
04:01
06 Edit Fluid Size Resolution
04:46
07 Detail Fluid Motion with Textures
04:14
08 Edit Fluid Shading
04:14
09 Edit Fluid Velocity
04:46
10 Add nParticles to the Simulation
06:24
11 Emit Fluids from nParticles
03:34
13 Breakdown of Nematocyst Injector Effect
04:49
14 Introduction to Bifrost
00:42
15 Bifrost Quick Start - What You Need to Know to Get Started
02:31
16 Pool Splash - Scene Set Up and Size Consideration
01:00
17 Pool Splash - Creating the Bifrost Liquid
01:59
19 Pool Splash - Adding a Bifrost Accelerator
02:34
20 Liquid Pour - Scene Setup
01:00
21 Liquid Pour - Adding Emitters and Colliders
02:33
22 Liquid Pour - Adjusting Collision Detection
02:59
23 Caching and Meshing
04:10
24 Finishing the Pour Scene
01:07
25 Mixing Liquid Effect Using Maya Fluids
03:29
27 Bifrost Conclusion
01:04

RUN-TIME 01:27:47