ZBrush is the perfect software choice for creating highly detailed and accurate models of organic structures. In this tutorial, Eric Keller demonstrates his entire process for modeling the head of the fruit fly Drosophila melanogaster . The tutorial teaches you intermediate and advanced ZBrush modeling techniques with clear explanations of the techniques involved. Brush customization, creative masking, and fibermesh techniques are explored as well as several approaches to using reference imagery. The tutorial includes a discussion of how to optimize the layout of the ZBrush interface.

LEARNING OBJECTIVES

  • Learn how to collect and import reference images
  • Build the fly head model from a single sphere
  • Learn how to use polygrouping
  • Learn advanced ZSphere techniques
  • Learn how to generate masks to accurately sculpt compound insect eyes.
  • Learn approaches to creating organic details
  • Understand Fibermesh settings for creating realistic hairs
  • Understand rendering in ZBrush

TABLE of CONTENTS

01 Drosophila Reference
0:02:50
02 Importing Reference
0:05:40
03 Establish the Form Using Dynamesh
0:04:50
04 Using Spotlight
0:08:26
05 Using Sculpting Brushes
0:05:13
06 Drawing in Eyes part1
0:02:45
07 Drawing in Eyes part2
0:00:41
08 Adding Form with Insert Mesh Brushes
0:03:33
09 Splitting the Model into Subtools part 1
0:04:41
10 Splitting the Model into Subtools part 2
0:05:14
11 Refining the Head
0:06:39
12 Polishing the surface
0:05:45
13 Retopology with ZRemesher part 1
0:04:15
14 Retopology with ZRemesher part 2
0:10:33
15 Mouth and Antenna Reference
0:03:41
16 Sculpting the Mouth Parts part 1
0:11:00
17 Sculpting the Mouth Parts part 2
0:01:36
18 Retopology of the Mouth Parts
0:05:57
19 Using ZSpheres for the Arista
0:02:56
20 Eye Topology
0:05:42
21 Creating eye UVs
0:01:39
22 Creating Eye Facet Masks
0:03:31
24 Sculpting Mouth Details part 1
0:06:31
25 Sculpting Mouth Details part 2
0:06:15
26 Sculpting Mouth Details part 3
0:07:33
27 Adding Hairs Using Insert Mesh
0:06:15
28 Creating a Custom Insert Mesh Brush
0:03:39
29 Mirror Hair Geometry
0:02:27
31 Rendering the Fly head
0:07:11

RUN-TIME 2:38:33